Game Audio
solitude_thumb.jpg

Solitude

 
solitude_banner_2.jpg

Overview

Solitude was a survival horror character based project that led to a fully working demo.

My Role

I worked on the music and part of the sound design, mainly the ambience and adpative soundscape, in FMOD.

 

Music

The music was a mixture of synths, processed organic elements and Messiaen-like harmonies that give a feeling of holiness and sacred to the soundtrack.