I am a passionate composer and sound designer, with more than 10 years of experience in the music industry. Currently Lead Music Composer & Sound Designer at 34BigThings.
I was born in Italy, the land of divine art, ancient culture and tons of pizza but being my father Armenian I grew up playing Vivaldi on the duduk and with the habit of mixing different things together.
I’m specialized in composing music for games, designing sound effects, adaptive music systems, audio programming and middleware implementation. My works have been featured in video games, films and trailers and have been performed live by orchestras and ensembles. I also have several years of experience in scoring and preparing parts, MIDI mockups, and writing custom trailer music and commercials. I'm used to work with languages such as C, C#, UE4 Blueprints, Assembly and CSound for both work and personal projects. My other interests are creative writing, drawing, collecting vinyls, machine learning, electronics engineering.
Is the soundscape of the world an indeterminate composition over which we have no control, or are we its composers and performers, responsible for giving it form and beauty?
— R. Murray Schafer
Wwise, FMOD, Fabric
Audio Programming (UE4, Unity)
Scoring for Film & Animation