I am a passionate composer and sound designer with a love for narrative, story-driven projects. Currently working as a Sound Designer in CD Projekt Red.
I’m specialized in composing music for games, designing sound effects, adaptive music systems, audio programming and middleware implementation. My works have been featured in video games, films and trailers and have been performed live by orchestras and ensembles. I also have several years of experience in scoring and preparing parts, MIDI mockups, and writing custom trailer music and commercials. I'm used to work with languages such as C, C#, UE4 Blueprints, Assembly and CSound for both work and personal projects. My other interests are creative writing, drawing, collecting vinyls, machine learning, electronics engineering.
Is the soundscape of the world an indeterminate composition over which we have no control, or are we its composers and performers, responsible for giving it form and beauty?
— R. Murray Schafer
Wwise, FMOD, Fabric
Audio Programming (UE4, Unity)
Scoring for Film & Animation