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Father.IO is the world's first a massive multiplayer Augmented Reality FPS, played in the real world.

My Role

I worked on the music for Father.IO, composing the main menu theme, in-game stingers and launch trailer music.



The music for Father.IO is a symphony of heavy string orchestra ostinato with distorted metal guitars and a brilliant military brass section, accompanying the player into a world where the only rule is shoot or be shot.